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Subnautica cyclops locked
Subnautica cyclops locked











subnautica cyclops locked

Most of the work has been less flashy (both figuratively and literally. That’s been the plan for quite a while Most of the new base pieces and QoL upgrades from BZ are in the experimental branch of Subnautica at this point. BZ needed less work, so it came first, now Subnautica is next. I realize I can just console a new Cyclops and move all of my stuff but I Really would prefer to not have to do such a thing, especially since the old one would still be floating by my base. Yeah, updates to both games were in their roadmap. I shut down the game after this, giving up for now. It moved it seemed to work, Huzzah! I set forth to repair the damage to Xenon then entered it and manned the controls.Īlas, Xenon had been relocated but it was still bugged and could not move. I decided to spawn a 2nd cyclops and ram Xenon from the side and push it off whatever glitch it was on.

subnautica cyclops locked

I deleted all terrain in a 55 meter radius nothing. I reloaded the file to save my Moth.ĭesperate to save my cyclops (Xenon) I decided to save the game and experiment with console commands to see if I could find the issue. I tried to ram my Seamoth into it to move it and the Seamoth got stuck against the Cyclops. There was nothing on it or under it but it could only turn in circles and would not ascend or descend, only tilt slightly and would not move forward. And much to my confusion, the Cyclops got stuck on nothing. I launched up my Subnautica file tonight to try to get some farming done a bit before bed.













Subnautica cyclops locked